The city is divided clearly by the river. Indeed, a foreign ruler once likened Ankh-Morpork to a vampire taking everything and turning other states into lesser copies of itself. It has been said that Ankh-Morpork's primary exports are smog and modern power politics. Known to Death as a city that never sleeps, Ankh-Morpork prides itself on being a city where you can buy anything you can think of indeed, if they don't have it, with a modicum of notice they will gladly steal it in order to sell it to you. The city of Ankh-Morpork is the first major setting to appear in the Discworld series, starring (as it were) in Part 1 of The Colour of Magic and reappearing in virtually every Discworld book in a cameo role if not as a major setting. Perhaps they have been mis-informed by a travel log written by a tourist, or maybe it just depends on the perspective. Evangelical preachers find a huge potential flock to convert, often immigrants seeking their fortunes here or refugees who have come seeking peaceful lives free from (specific) persecution. Not to be undone, the undead can meet in their own taverns or support groups and have a Bloody Mary or a mug of hot cocoa, depending on individual tastes. Likewise, Ankh-Morpork is home to probably the only troll crime syndicate on the Discworld, the Breccia. Ankh-Morpork now has the largest dwarf population outside of Überwald and is in fact the Discworld's largest dwarf city. While ethnic riots and feuds are common, Ankh-Morpork is still the place where everybody wants to live. Baking hot in summer, cold and snowy in winter, Ankh-Morpork has a "despotic ruler" (some say) who has succeeded in so thoroughly organizing crime that it is self-regulating. The river is semi-solid, the water has a taste, the air is smoggy (the birds cough rather than sing) and following a snowfall the streets are left a muddy slurry. Ankh-Morpork is a city state which governs few lands outside its perimeter, but it has a political and economic influence which "distorts the landscape for hundreds of miles". Originally two cities separated by the river, Ankh and Morpork today are governed as one (admittedly potentially schizophrenic) entity. The city lies on the river Ankh, which resembles solid ground more than it does water. In Moving Pictures, we learn its nickname is "the Big Wahoonie" (an ugly, smelly fruit). Its Latatian name is Ankhius et Morporkia. It is also one of the most common locations for the Discworld stories. Before that, a monarchy.Ĭommander Sam Vimes of the Watch, Captain Carrot Ironfoundersson (heir to the throne), Lord Downey (head of the Assassins' Guild), Cut-Me-Own-Throat Dibbler (salesman), Lord Selachii and Lord Venturi, perpetually warring noblemen.Īll books in the Watch Series and Ankh-Morpork Books, and Maskerade, Soul Music, Hogfather, Thief of Time The Colour of Magic The Light Fantastic Wyrd Sisters Equal Rites I Shall Wear Midnight MortĪnkh-Morpork is the largest city on the Disc with about a million inhabitants. Ruled by a Patrician, currently Havelock Vetinari, under the system of One Man, One Vote. Don't forget the humans, too.ġ mile across (about 1.6km) (excluding suburbs outside the city walls) Species include 50,000 dwarfs at the time The Fifth Elephant, trolls, werewolves, vampires, boogeymen, zombies, gargoyles, golems, gnolls, and Nobby Nobbs. 100,000 souls and ten times more inhabitants. Quanti canicula ille in fenestra (How Much is That Doggie in the Window) and Merus in pectum et in aquam (Pure in Heart and Water)Īpprox.
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